![]() ![]() Increasing the borders of the sprites with no knowledge of the exact location of their anchors will dislocate the sprite away from its center.Markings that are supposed to follow the face should be drawn on the face frames.īody and hip sprites are stationary and only have one frame each. ![]() As these sprites will flip when slugcat moves, extreme asymmetry on the frames makes this effect very visible to the point of markings and others often “flashing” to their opposite side. The game expects slugcat’s idle heads and idle faces to be relatively symmetrical.Press Reload Atlases to refresh DMS and select your sprites by clicking the respective body parts, opening the sprite gallery and using the preview. Move back to the main menu and click the Get Fancy button. This file will mark all sprites inside the folder as a set to be loaded all at onceĬoncluding this, run Rain World and enable your mod in Remix by clicking the X mark on its left. Replace "vigaro" with whatever you wish to be called and change dmstemplate and DMS template to the name of your skin set, preferably unique in order to avoid duplicates with similarly-named authors and skins. Open the metadata.json file next to your. Keeping and editing the other body parts is not necessary for your mod to work if you only intend on customizing a single one.Ī folder only supports one body part. If your mod aims to add more than one set of sprites, create additional folders inside " dressmyslugcat" for each and place the respective sprites for the separate sets in them. Rename the " dms_template" folder and the " template" folder inside it to something unique. Direct yourself to the mods folder and drag the. ![]()
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